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/* |
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** EPITECH PROJECT, 2024 |
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** zappy/ai |
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** File description: |
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** Survive.cpp |
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*/ |
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#include "../../bots/ABotPattern.hpp" |
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#include "../../constant/Constants.hpp" |
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#include <functional> |
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#include <random> |
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#include <chrono> |
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void ABotPattern::group() |
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{ |
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static long long idGroup = 0; |
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if (_state.metadata["ask_for_group"] == "false") |
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{ |
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// auto seed = std::chrono::system_clock::now().time_since_epoch().count(); |
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// std::mt19937 generator(seed); |
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// std::uniform_int_distribution<int> distribution(1, 2000); |
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// idGroup = distribution(generator); |
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idGroup = std::chrono::system_clock::now().time_since_epoch().count(); |
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} |
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_state.metadata["ask_for_group"] = "true"; |
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std::string msg = ""; |
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if (_state.level == 2) |
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msg = "group_3"; |
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else if (_state.level == 3) |
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msg = "group_4"; |
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else if (_state.level == 4) |
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msg = "group_5"; |
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else if (_state.level == 5) |
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msg = "group_6"; |
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else if (_state.level == 6) |
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msg = "group_7"; |
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else if (_state.level == 7) |
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msg = "group_8"; |
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msg += "_" + std::to_string(idGroup); |
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_state.metadata["id_group"] = std::to_string(idGroup); |
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addBroadcastAction(msg); |
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} |
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void ABotPattern::joinGroup() |
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{ |
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if (_direction == "0") |
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{ |
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std::string joinStr = std::string("joined") + "_" + _state.metadata["id_group"]; |
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addBroadcastAction(joinStr); |
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_state.state = WAIT_FOR_SERVER_RESPONSE; // TODO: wait incant look response from server |
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_state.metadata["wait_incant"] = "true"; |
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_state.metadata["should_group"] = "false"; |
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return; |
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} |
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std::cout << "group direction = " << _direction << std::endl; |
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if (_allyMessage.content.find(_state.metadata["id_group"]) != std::string::npos) |
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{ |
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static const std::unordered_map<std::string, std::pair<std::string, std::function<void()>>> directionActions = { |
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{"2", {"Forward", [&]() |
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{ doAction(FORWARD, ""); }}}, |
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{"1", {"Forward", [&]() |
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{ doAction(FORWARD, ""); }}}, |
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{"8", {"Forward", [&]() |
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{ doAction(FORWARD, ""); }}}, |
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{"5", {"Right", [&]() |
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{ doAction(RIGHT, ""); }}}, |
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{"6", {"Right", [&]() |
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{ doAction(RIGHT, ""); }}}, |
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{"7", {"Right", [&]() |
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{ doAction(RIGHT, ""); }}}, |
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{"3", {"Left", [&]() |
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{ doAction(LEFT, ""); }}}, |
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{"4", {"Left", [&]() |
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{ doAction(LEFT, ""); }}}}; |
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auto it = directionActions.find(_direction); |
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if (it != directionActions.end()) |
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{ |
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const auto &action = it->second; |
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printf("%s\n", action.first.c_str()); |
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queue.push_back({action.second, action.first}); |
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} |
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} |
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} |
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// TODO: remove it. |
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// bool ABotProbabilistic::canLvlUp(int lvl) |
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// { |
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// if (lvl < 2 || lvl > 8) |
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// return false; |
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// const auto requirements = levelRequirements[lvl]; |
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// bool hasRequiredResources = |
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// _state.ressources.linemate >= requirements[0] && |
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// _state.ressources.deraumere >= requirements[1] && |
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// _state.ressources.sibur >= requirements[2] && |
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// _state.ressources.mendiane >= requirements[3] && |
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// _state.ressources.phiras >= requirements[4] && |
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// _state.ressources.thystame >= requirements[5]; |
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// if (hasRequiredResources) |
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// { |
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// return true; |
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// } |
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// return false; |
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// } |
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/*void Bot::findPath(std::pair<int, int> start, const std::pair<int, int> &end) |
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{ |
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while (start.first != end.first || start.second != end.second) { |
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if (start.first < end.first) { |
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turnToDirection(start, EAST); |
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moveForward(start); |
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} else if (start.first > end.first) { |
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turnToDirection(start, WEST); |
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moveForward(start); |
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} else if (start.second < end.second) { |
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turnToDirection(start, NORTH); |
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moveForward(start); |
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} else if (start.second > end.second) { |
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turnToDirection(start, SOUTH); |
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moveForward(start); |
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} |
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} |
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}*/ |
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