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/* |
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** EPITECH PROJECT, 2024 |
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** zappy/ai |
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** File description: |
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** Survive.cpp |
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*/ |
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#include "../../../bots/ABotPattern.hpp" |
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#include "../../../constant/Constants.hpp" |
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#include <functional> |
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// TODO: verify to have no ko |
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void ABotPattern::searchAndTakeRessource(const std::string &ressource) |
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{ |
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if (_state.metadata["should_update_env"] == "true") |
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{ |
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queue.push_back({[&]() |
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{ doAction(LOOK, ""); }, "LOOK"}); |
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return; |
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} |
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else |
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{ |
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// TODO: find a way to add it to constant, this code is copy paste in RunToLinemate.cpp |
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std::unordered_map<std::string, std::function<void()>> actions = { |
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{"FORWARD", [&]() |
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{ doAction(FORWARD, ""); }}, |
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{"LEFT", [&]() |
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{ doAction(LEFT, ""); }}, |
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{"RIGHT", [&]() |
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{ doAction(RIGHT, ""); }}, |
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{"TAKE", [=]() |
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{ doAction(TAKE, ressource); }}}; |
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std::unique_ptr<Tile> tile = _state.environment.getTileByRessource(ressource); |
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if (tile != nullptr) |
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{ |
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std::pair<int, int> coord = {tile->x, tile->y}; |
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// std::cout << "tile = " << tile->x << " " << tile->y << std::endl; |
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if (movementMap.find(coord) != movementMap.end()) |
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{ |
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for (const auto &move : movementMap[coord]) |
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{ |
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queue.push_back({actions[move], move}); |
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// std::cout << "movement to go the tile = " << move << std::endl; |
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} |
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} |
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queue.push_back({actions["TAKE"], "TAKE"}); |
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} |
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if (tile == nullptr) |
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{ |
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queue.push_back({[&]() |
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{ doAction(FORWARD, ""); }, "FORWARD"}); |
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} |
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} |
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} |
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