| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | ** EPITECH PROJECT, 2024 | ||
| 3 | ** zappy | ||
| 4 | ** File description: | ||
| 5 | ** home | ||
| 6 | */ | ||
| 7 | |||
| 8 | #ifndef HOME_HPP_ | ||
| 9 | #define HOME_HPP_ | ||
| 10 | |||
| 11 | #include "IScene.hpp" | ||
| 12 | #include "../ui/Button.hpp" | ||
| 13 | #include "../ui/Input.hpp" | ||
| 14 | #include "../ui/Chat.hpp" | ||
| 15 | #include "../sprites/Sprite.hpp" | ||
| 16 | #include "../../utils/Lerp.hpp" | ||
| 17 | #include "../../utils/Random.hpp" | ||
| 18 | #include "Starlings.hpp" | ||
| 19 | |||
| 20 | #include <memory> | ||
| 21 | #include <map> | ||
| 22 | |||
| 23 | class Core; | ||
| 24 | |||
| 25 | class Home : public IScene { | ||
| 26 | public: | ||
| 27 | Home(Core *core, int port, std::string ip); | ||
| 28 | ✗ | ~Home() {} | |
| 29 | |||
| 30 | bool update(sf::Event event, sf::RenderWindow &window) override; | ||
| 31 | void update(float fElapsedTime) override; | ||
| 32 | void draw(sf::RenderWindow &window) override; | ||
| 33 | ✗ | void init() override {} | |
| 34 | bool connectToServer(); | ||
| 35 | |||
| 36 | protected: | ||
| 37 | private: | ||
| 38 | |||
| 39 | std::shared_ptr<Button> _quitButton; | ||
| 40 | std::shared_ptr<Button> _startButton; | ||
| 41 | |||
| 42 | std::shared_ptr<Input> _ipButton; | ||
| 43 | std::shared_ptr<Input> _portButton; | ||
| 44 | |||
| 45 | Core *_core; | ||
| 46 | |||
| 47 | std::shared_ptr<Chat> _chat; | ||
| 48 | |||
| 49 | std::map<std::string, std::shared_ptr<Sprite>> _sprites; | ||
| 50 | |||
| 51 | void initSprites(); | ||
| 52 | std::vector<Starlings> _starlings; | ||
| 53 | }; | ||
| 54 | |||
| 55 | #endif /* !HOME_HPP_ */ | ||
| 56 |