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/* |
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** EPITECH PROJECT, 2024 |
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** zappy |
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** File description: |
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** Lerp |
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*/ |
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#ifndef LERP_HPP_ |
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#define LERP_HPP_ |
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#include <SFML/Graphics.hpp> |
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#include <cmath> |
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class Lerp { |
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public: |
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Lerp() {} |
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~Lerp() {} |
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static float lerp(float a, float b, float t) { |
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return a + t * (b - a); |
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} |
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static sf::Vector2f lerp(sf::Vector2f a, sf::Vector2f b, float t, float distanceThreshold = 0.1f) { |
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float distance = std::sqrt(std::pow(b.x - a.x, 2) + std::pow(b.y - a.y, 2)); |
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if (distance < distanceThreshold) { |
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return b; |
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} else { |
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return sf::Vector2f(lerp(a.x, b.x, t), lerp(a.y, b.y, t)); |
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} |
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} |
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static sf::Vector2f moveTo(sf::Vector2f a, sf::Vector2f b, float speed, float distanceThreshold = 5.f) { |
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float distance = std::sqrt(std::pow(b.x - a.x, 2) + std::pow(b.y - a.y, 2)); |
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if (distance < distanceThreshold) { |
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return b; |
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} else { |
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float t = speed / distance; |
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return sf::Vector2f(lerp(a.x, b.x, t), lerp(a.y, b.y, t)); |
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} |
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} |
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static sf::Color lerp(sf::Color a, sf::Color b, float t) { |
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return sf::Color( |
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lerp(a.r, b.r, t), |
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lerp(a.g, b.g, t), |
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lerp(a.b, b.b, t), |
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lerp(a.a, b.a, t) |
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); |
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} |
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}; |
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#endif /* !LERP_HPP_ */ |
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