| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | ** EPITECH PROJECT, 2024 | ||
| 3 | ** zappy | ||
| 4 | ** File description: | ||
| 5 | ** world | ||
| 6 | */ | ||
| 7 | |||
| 8 | #ifndef WORLD_HPP_ | ||
| 9 | #define WORLD_HPP_ | ||
| 10 | |||
| 11 | #include <SFML/Graphics.hpp> | ||
| 12 | #include <SFML/Audio.hpp> | ||
| 13 | #include <memory> | ||
| 14 | #include <functional> | ||
| 15 | #include <vector> | ||
| 16 | #include <iostream> | ||
| 17 | |||
| 18 | #include "../../../utils/PerlinNoise.hpp" | ||
| 19 | #include "Chunck.hpp" | ||
| 20 | #include "Trantorian.hpp" | ||
| 21 | #include "../IScene.hpp" | ||
| 22 | #include "shape/diamond.hpp" | ||
| 23 | |||
| 24 | #include "../../sprites/Sprite.hpp" | ||
| 25 | #include "../../core/Setting.hpp" | ||
| 26 | #include "../../ui/Chat.hpp" | ||
| 27 | #include "ui/WorldUi.hpp" | ||
| 28 | #include "ui/Ranking.hpp" | ||
| 29 | #include "ui/Bubble.hpp" | ||
| 30 | #include "ui/LvlUpAnim.hpp" | ||
| 31 | #include "../Starlings.hpp" | ||
| 32 | |||
| 33 | static const std::vector<std::string> _elements = { | ||
| 34 | "tree2", "tree4", "stone1", "grass", "grass2" | ||
| 35 | }; | ||
| 36 | |||
| 37 | static const std::vector<sf::Color> _teamsColor = { | ||
| 38 | sf::Color::Red, | ||
| 39 | sf::Color::Green, | ||
| 40 | sf::Color::Blue, | ||
| 41 | sf::Color::Yellow, | ||
| 42 | sf::Color(255, 165, 0), | ||
| 43 | sf::Color::Magenta, | ||
| 44 | }; | ||
| 45 | |||
| 46 | class Core; | ||
| 47 | class World : public IScene { | ||
| 48 | public: | ||
| 49 | World(Core *core); | ||
| 50 | ✗ | ~World() {} | |
| 51 | |||
| 52 | void init() override; | ||
| 53 | bool update(sf::Event event, sf::RenderWindow &window) override; | ||
| 54 | void update(float fElapsedTime) override; | ||
| 55 | void draw(sf::RenderWindow &window) override; | ||
| 56 | |||
| 57 | ✗ | int getNbTrantorian() { return _trantorians.size(); } | |
| 58 | ✗ | Trantorian getTrantorian(int id) { return _trantorians[id]; } | |
| 59 | |||
| 60 | ✗ | void iterateWorld(std::function<void(int, int)> func){ | |
| 61 | ✗ | for (int i = 0; i < _worldSize.x; i++) { | |
| 62 | ✗ | for (int j = 0; j < _worldSize.y; j++) { | |
| 63 | ✗ | func(i, j); | |
| 64 | } | ||
| 65 | } | ||
| 66 | ✗ | } | |
| 67 | std::vector<std::string> _teams; | ||
| 68 | sf::Vector2f _selectedTile = sf::Vector2f(-1, -1); | ||
| 69 | std::vector<std::vector<Chunck>> _chuncks; | ||
| 70 | std::vector<Ranking> _rankings; | ||
| 71 | void lookTrantorian(int index); | ||
| 72 | private: | ||
| 73 | void reset(); | ||
| 74 | void getServerInit(); | ||
| 75 | void initMap(); | ||
| 76 | |||
| 77 | void layer1(int i, int j); | ||
| 78 | void layer2(int i, int j); | ||
| 79 | |||
| 80 | std::shared_ptr<Sprite> _sprite; | ||
| 81 | std::map<std::string, std::shared_ptr<Sprite>> _sprites; | ||
| 82 | |||
| 83 | sf::Vector2f _worldSize; | ||
| 84 | std::vector<Trantorian> _trantorians; | ||
| 85 | |||
| 86 | sf::View _view; | ||
| 87 | sf::Vector2f _pos = sf::Vector2f(0, 0); | ||
| 88 | sf::Vector2f _offset; | ||
| 89 | sf::Vector2f _tmpOffset = sf::Vector2f(0, 0); | ||
| 90 | sf::Text _bubbleText; | ||
| 91 | std::vector<Bubble> _bubbles; | ||
| 92 | |||
| 93 | bool _isDragging = false; | ||
| 94 | sf::Vector2f _dragStart = sf::Vector2f(0, 0); | ||
| 95 | float _zoom = 1; | ||
| 96 | float _zoomSpeed = 0.1; | ||
| 97 | float _moveSpeed = 10; | ||
| 98 | |||
| 99 | Core *_core; | ||
| 100 | sf::Vector2f _hoveredTile; | ||
| 101 | sf::Vector2f _mousePos; | ||
| 102 | std::shared_ptr<Chat> _chat; | ||
| 103 | |||
| 104 | Diamond _diamond; | ||
| 105 | WorldUi _worldUi; | ||
| 106 | float _rankTime = 0; | ||
| 107 | int _nbIncantations = 0; | ||
| 108 | std::vector<LvlUpAnim> _lvlUpAnims; | ||
| 109 | std::vector<Starlings> _starlings; | ||
| 110 | |||
| 111 | std::vector<std::vector<int>> _buildings; | ||
| 112 | std::map<std::string, sf::Music> _sounds; | ||
| 113 | sf::FloatRect _viewRect; | ||
| 114 | bool moveMap(sf::Event event); | ||
| 115 | void updateTrantorians(); | ||
| 116 | void updateChuncks(); | ||
| 117 | void updateIncantation(); | ||
| 118 | void initSounds(); | ||
| 119 | bool drawBuilding(sf::RenderWindow &window, int i, int j); | ||
| 120 | bool drawTrantorian(sf::RenderWindow &window, int i, int j); | ||
| 121 | void checkWinner(); | ||
| 122 | }; | ||
| 123 | |||
| 124 | |||
| 125 | #endif /* !WORLD_HPP_ */ | ||
| 126 |