Coverage report for gui


src/
Date: 2024-06-25 10:57:02
Lines:
534/1850
28.9%
Functions:
125/253
49.4%
Branches:
476/3518
13.5%

Function (File:Line) Call count Block coverage
AdvancedButton::AdvancedButton(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, sf::Vector2<float>, float) (src/render/ui/AdvancedButton.hpp:16)not called0.0%
AdvancedButton::draw(sf::RenderWindow&) (src/render/ui/AdvancedButton.hpp:40)not called0.0%
AdvancedButton::update(sf::Event, sf::RenderWindow&) (src/render/ui/AdvancedButton.hpp:27)not called0.0%
AdvancedButton::~AdvancedButton() (src/render/ui/AdvancedButton.hpp:25)not called0.0%
Broadcast::Broadcast(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<int, std::allocator<int> >) (src/parser/Broadcast.hpp:15)called 9 times, returned 9 times80.0%
Broadcast::getMessage[abi:cxx11]() (src/parser/Broadcast.cpp:7)called 5 times, returned 5 times100.0%
Broadcast::getPlayerNb() (src/parser/Broadcast.cpp:11)called 2 times, returned 2 times100.0%
Broadcast::getPosition() (src/parser/Broadcast.cpp:3)called 2 times, returned 2 times100.0%
Bubble::Bubble(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>) (src/render/scenes/world/ui/Bubble.hpp:17)not called0.0%
Button::Button(sf::Vector2<float>, sf::Vector2<float>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Font&) (src/render/ui/Button.cpp:5)not called0.0%
Button::draw(sf::RenderWindow&) (src/render/ui/Button.cpp:36)not called0.0%
Button::getText[abi:cxx11]() (src/render/ui/Button.hpp:37)not called0.0%
Button::setText(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/render/ui/Button.hpp:33)not called0.0%
Button::update(sf::Event, sf::RenderWindow&) (src/render/ui/Button.cpp:13)not called0.0%
Chat::Chat(sf::Font, int) (src/render/ui/Chat.hpp:19)not called0.0%
Chat::addMessage(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Color) (src/render/ui/Chat.hpp:30)not called0.0%
Chat::draw(sf::RenderWindow&) (src/render/ui/Chat.hpp:38)not called0.0%
Chat::~Chat() (src/render/ui/Chat.hpp:26)not called0.0%
Chunck::Chunck() (src/render/scenes/world/Chunck.hpp:21)not called0.0%
Chunck::addElement(std::shared_ptr<Sprite>) (src/render/scenes/world/Chunck.hpp:28)not called0.0%
Chunck::draw(sf::RenderWindow&) (src/render/scenes/world/Chunck.hpp:36)not called0.0%
CommandLineParser::CommandLineParser(int, char**) (src/utils/CommandLineParser.hpp:17)called 5 times, returned 5 times50.0%
CommandLineParser::addOption(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (src/utils/CommandLineParser.cpp:11)called 8 times, returned 8 times78.0%
CommandLineParser::displayHelp(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const (src/utils/CommandLineParser.cpp:51)called 1 time, returned 1 time82.0%
CommandLineParser::getOption(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const (src/utils/CommandLineParser.cpp:44)called 3 times, returned 3 times100.0%
CommandLineParser::parse() (src/utils/CommandLineParser.cpp:16)called 4 times, returned 2 times87.0%
Core::Core(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/render/core/Core.cpp:11)not called0.0%
Core::backToHome() (src/render/core/Core.cpp:118)not called0.0%
Core::connectToServer(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/render/core/Core.cpp:109)not called0.0%
Core::draw() (src/render/core/Core.cpp:76)not called0.0%
Core::initIcon() (src/render/core/Core.cpp:131)not called0.0%
Core::initSounds() (src/render/core/Core.cpp:125)not called0.0%
Core::newResolution(sf::Vector2<float>) (src/render/core/Core.cpp:89)not called0.0%
Core::run() (src/render/core/Core.cpp:65)not called0.0%
Core::switchFullscreen() (src/render/core/Core.cpp:100)not called0.0%
Core::update() (src/render/core/Core.cpp:39)not called0.0%
Data::Data() (src/parser/Data.hpp:30)called 91 times, returned 91 times100.0%
Data::addBroadcast(int, std::vector<int, std::allocator<int> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/Data.cpp:94)called 3 times, returned 3 times62.0%
Data::addEgg(std::vector<int, std::allocator<int> >, int, int, EggStatus) (src/parser/Data.cpp:74)called 6 times, returned 6 times64.0%
Data::addIncantation(std::vector<int, std::allocator<int> >, int, std::vector<int, std::allocator<int> >) (src/parser/Data.cpp:84)called 5 times, returned 5 times75.0%
Data::addPlayer(std::vector<int, std::allocator<int> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/Data.cpp:55)called 20 times, returned 20 times68.0%
Data::doesTeamExist(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/Data.cpp:109)called 3 times, returned 3 times100.0%
Data::getEggById(int) (src/parser/Data.cpp:11)called 4 times, returned 3 times68.0%
Data::getIncantationByPos(std::vector<int, std::allocator<int> >) (src/parser/Data.cpp:33)called 5 times, returned 4 times69.0%
Data::getNextBroadcast() (src/parser/Data.cpp:42)called 3 times, returned 3 times85.0%
Data::getPlayerById(int) (src/parser/Data.cpp:26)called 23 times, returned 22 times71.0%
Data::getTeamByName(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/Data.cpp:17)called 2 times, returned 1 time75.0%
Data::playerExists(int) (src/parser/Data.cpp:119)called 2 times, returned 2 times100.0%
Data::requestNewTickRate(int, ServerConnect&) (src/parser/Data.hpp:40)not called0.0%
Data::resetGame() (src/parser/Data.cpp:130)not called0.0%
Data::~Data() (src/parser/Data.hpp:31)called 88 times, returned 88 times100.0%
Diamond::Diamond() (src/render/scenes/world/shape/diamond.hpp:15)not called0.0%
Diamond::Diamond(sf::Vector2<float>) (src/render/scenes/world/shape/diamond.hpp:16)not called0.0%
Diamond::checkCollision(sf::Vector2<float>) (src/render/scenes/world/shape/diamond.hpp:63)not called0.0%
Diamond::checkTriangle(sf::ConvexShape, sf::Vector2<float> const&) (src/render/scenes/world/shape/diamond.hpp:40)not called0.0%
Diamond::setPosition(sf::Vector2<float>) (src/render/scenes/world/shape/diamond.hpp:69)not called0.0%
Egg::Egg(std::vector<int, std::allocator<int> >, int, int, EggStatus) (src/parser/Egg.cpp:3)called 12 times, returned 12 times100.0%
Egg::getId() (src/parser/Egg.cpp:17)called 2 times, returned 2 times100.0%
Egg::getPlayerNb() (src/parser/Egg.cpp:21)called 1 time, returned 1 time100.0%
Egg::getPos() (src/parser/Egg.cpp:13)called 1 time, returned 1 time100.0%
Egg::getState() (src/parser/Egg.cpp:9)called 4 times, returned 4 times100.0%
Egg::setState(EggStatus) (src/parser/Egg.cpp:5)called 3 times, returned 3 times100.0%
Home::Home(Core*, int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/render/scenes/Home.cpp:4)not called0.0%
Home::draw(sf::RenderWindow&) (src/render/scenes/Home.cpp:23)not called0.0%
Home::init() (src/render/scenes/Home.hpp:33)not called0.0%
Home::initSprites() (src/render/scenes/Home.cpp:69)not called0.0%
Home::update(float) (src/render/scenes/Home.cpp:39)not called0.0%
Home::update(sf::Event, sf::RenderWindow&) (src/render/scenes/Home.cpp:46)not called0.0%
Home::~Home() (src/render/scenes/Home.hpp:28)not called0.0%
Incantation::Incantation(std::vector<int, std::allocator<int> >, int, std::vector<int, std::allocator<int> >) (src/parser/Incantation.hpp:21)called 12 times, returned 12 times80.0%
Input::Input(sf::Vector2<float>, sf::Vector2<float>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Font&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/render/ui/Input.cpp:10)not called0.0%
Input::draw(sf::RenderWindow&, float) (src/render/ui/Input.cpp:50)not called0.0%
Input::update(sf::Event, sf::RenderWindow&) (src/render/ui/Input.cpp:21)not called0.0%
Input::~Input() (src/render/ui/Input.hpp:18)not called0.0%
Lerp::lerp(sf::Vector2<float>, sf::Vector2<float>, float, float) (src/utils/Lerp.hpp:23)not called0.0%
Lerp::moveTo(sf::Vector2<float>, sf::Vector2<float>, float, float) (src/utils/Lerp.hpp:32)not called0.0%
LvlUpAnim::LvlUpAnim(int, sf::Vector2<float>, sf::Vector2<float>, int) (src/render/scenes/world/ui/LvlUpAnim.hpp:15)not called0.0%
LvlUpAnim::isFinished() (src/render/scenes/world/ui/LvlUpAnim.hpp:50)not called0.0%
Map::fillMap(int, int) (src/parser/Map.cpp:25)called 10 times, returned 10 times78.0%
Map::getSize() (src/parser/Map.cpp:4)called 18 times, returned 18 times100.0%
Map::getTileAt(int, int) (src/parser/Map.hpp:48)called 12 times, returned 9 times100.0%
Map::resetMap() (src/parser/Map.cpp:36)not called0.0%
Map::updateTile(int, int, std::vector<int, std::allocator<int> >) (src/parser/Map.cpp:16)called 7 times, returned 3 times72.0%
Menu::Menu(Core*) (src/render/scenes/Menu.cpp:4)not called0.0%
Menu::draw(sf::RenderWindow&) (src/render/scenes/Menu.cpp:70)not called0.0%
Menu::getBackHome() (src/render/scenes/Menu.cpp:80)not called0.0%
Menu::init() (src/render/scenes/Menu.hpp:26)not called0.0%
Menu::update(float) (src/render/scenes/Menu.hpp:24)not called0.0%
Menu::update(sf::Event, sf::RenderWindow&) (src/render/scenes/Menu.cpp:20)not called0.0%
Menu::~Menu() (src/render/scenes/Menu.hpp:21)not called0.0%
Parser::Parser() (src/parser/Parser.hpp:81)called 69 times, returned 69 times72.0%
Parser::ParserException::ParserException(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (src/parser/Parser.hpp:87)called 46 times, returned 46 times75.0%
Parser::ParserException::what() const (src/parser/Parser.hpp:88)called 1 time, returned 1 time100.0%
Parser::bct(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:35)called 3 times, returned 0 time85.0%
Parser::bct(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:37)called 1 time, returned 1 time73.0%
Parser::checkType(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, std::vector<Parser::Type, std::allocator<Parser::Type> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (src/parser/Parser.cpp:385)called 82 times, returned 39 times65.0%
Parser::ebo(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:235)called 3 times, returned 0 time85.0%
Parser::ebo(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:237)called 1 time, returned 1 time83.0%
Parser::edi(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:245)called 3 times, returned 0 time85.0%
Parser::edi(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:247)called 1 time, returned 1 time83.0%
Parser::enw(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:221)called 5 times, returned 3 times85.0%
Parser::enw(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:223)called 3 times, returned 3 times68.0%
Parser::execute() (src/parser/Parser.cpp:316)called 24 times, returned 24 times87.0%
Parser::msz(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:22)called 6 times, returned 3 times85.0%
Parser::msz(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:24)called 3 times, returned 3 times82.0%
Parser::parse(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > >, Data&, ServerConnect&) (src/parser/Parser.cpp:369)called 88 times, returned 44 times79.0%
Parser::pbc(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:123)called 3 times, returned 0 time85.0%
Parser::pbc(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:125)called 1 time, returned 1 time60.0%
Parser::pdi(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:210)called 3 times, returned 0 time85.0%
Parser::pdi(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:212)called 1 time, returned 1 time73.0%
Parser::pdr(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:182)called 3 times, returned 0 time85.0%
Parser::pdr(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:184)called 1 time, returned 0 time48.0%
Parser::pex(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:111)called 3 times, returned 0 time85.0%
Parser::pex(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:113)called 1 time, returned 0 time72.0%
Parser::pfk(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:171)called 3 times, returned 0 time85.0%
Parser::pfk(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:173)called 1 time, returned 1 time73.0%
Parser::pgt(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:196)called 3 times, returned 0 time85.0%
Parser::pgt(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:198)called 1 time, returned 0 time48.0%
Parser::pic(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:136)called 2 times, returned 2 times73.0%
Parser::pic(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:137)called 2 times, returned 2 times65.0%
Parser::pie(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:156)called 3 times, returned 0 time85.0%
Parser::pie(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:158)called 1 time, returned 1 time71.0%
Parser::pin(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:98)called 3 times, returned 0 time85.0%
Parser::pin(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:100)called 1 time, returned 1 time68.0%
Parser::plv(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:87)called 3 times, returned 0 time85.0%
Parser::plv(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:89)called 1 time, returned 1 time71.0%
Parser::pnw(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:60)called 17 times, returned 14 times85.0%
Parser::pnw(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:62)called 15 times, returned 15 times67.0%
Parser::ppo(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:73)called 3 times, returned 0 time85.0%
Parser::ppo(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:75)called 1 time, returned 1 time68.0%
Parser::sbp(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:303)called 1 time, returned 1 time73.0%
Parser::sbp(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:304)called 1 time, returned 1 time100.0%
Parser::seg(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:275)called 3 times, returned 0 time85.0%
Parser::seg(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:278)called 1 time, returned 1 time69.0%
Parser::sgt(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:265)called 3 times, returned 0 time85.0%
Parser::sgt(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:267)called 1 time, returned 1 time75.0%
Parser::smg(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:286)called 3 times, returned 0 time85.0%
Parser::smg(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:289)called 1 time, returned 1 time82.0%
Parser::sst(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:255)called 3 times, returned 0 time85.0%
Parser::sst(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:257)called 1 time, returned 1 time75.0%
Parser::suc(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:296)called 1 time, returned 1 time73.0%
Parser::suc(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:297)called 1 time, returned 1 time100.0%
Parser::tna(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&) (src/parser/Parser.cpp:49)called 3 times, returned 0 time85.0%
Parser::tna(std::vector<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>, std::allocator<std::variant<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int> > > const&, Data&, ServerConnect&)::{lambda()#1}::operator()() const (src/parser/Parser.cpp:51)called 1 time, returned 1 time70.0%
Parser::updateData(Data&, ServerConnect&) (src/parser/Parser.cpp:327)not called0.0%
Parser::~Parser() (src/parser/Parser.hpp:82)called 66 times, returned 66 times100.0%
PerlinNoise::PerlinNoise(unsigned int) (src/utils/PerlinNoise.hpp:20)not called0.0%
PerlinNoise::fade(float) (src/utils/PerlinNoise.cpp:25)not called0.0%
PerlinNoise::grad(int, float, float) (src/utils/PerlinNoise.cpp:33)not called0.0%
PerlinNoise::initPermutationVector(unsigned int) (src/utils/PerlinNoise.cpp:40)not called0.0%
PerlinNoise::lerp(float, float, float) (src/utils/PerlinNoise.cpp:29)not called0.0%
PerlinNoise::noise(float, float) (src/utils/PerlinNoise.cpp:6)not called0.0%
Player::Player() (src/parser/Player.hpp:58)called 18 times, returned 18 times50.0%
Player::Player(int, std::vector<int, std::allocator<int> >, int, int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/Player.hpp:59)called 21 times, returned 21 times50.0%
Player::getAlive() (src/parser/Player.cpp:97)called 4 times, returned 4 times100.0%
Player::getInventory() (src/parser/Player.cpp:101)called 11 times, returned 11 times100.0%
Player::getLvl() (src/parser/Player.cpp:85)called 3 times, returned 3 times100.0%
Player::getNextEvent() (src/parser/Player.cpp:65)called 13 times, returned 13 times93.0%
Player::getOrientation() (src/parser/Player.cpp:81)called 3 times, returned 3 times100.0%
Player::getPlayerNb() (src/parser/Player.cpp:93)called 3 times, returned 3 times100.0%
Player::getPosition() (src/parser/Player.cpp:77)called 9 times, returned 9 times100.0%
Player::getTeam[abi:cxx11]() (src/parser/Player.cpp:89)called 3 times, returned 3 times100.0%
Player::popNextPosition() (src/parser/Player.cpp:109)called 4 times, returned 4 times100.0%
Player::setAlive(bool) (src/parser/Player.cpp:40)called 3 times, returned 3 times100.0%
Player::setDrop(int) (src/parser/Player.cpp:36)called 2 times, returned 2 times70.0%
Player::setEgging() (src/parser/Player.cpp:24)called 3 times, returned 3 times80.0%
Player::setIncanting() (src/parser/Player.cpp:20)called 3 times, returned 3 times80.0%
Player::setInventory(std::vector<int, std::allocator<int> >) (src/parser/Player.cpp:57)called 3 times, returned 3 times100.0%
Player::setLvl(int) (src/parser/Player.cpp:44)called 2 times, returned 2 times70.0%
Player::setOrientation(int) (src/parser/Player.cpp:16)called 2 times, returned 2 times100.0%
Player::setPickup(int) (src/parser/Player.cpp:32)called 2 times, returned 2 times70.0%
Player::setPlayerNb(int) (src/parser/Player.cpp:53)called 1 time, returned 1 time100.0%
Player::setPosition(std::vector<int, std::allocator<int> >) (src/parser/Player.cpp:7)called 4 times, returned 4 times82.0%
Player::setPushed() (src/parser/Player.cpp:28)called 3 times, returned 3 times80.0%
Player::setTeam(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/Player.cpp:49)called 1 time, returned 1 time100.0%
Player::~Player() (src/parser/Player.hpp:60)called 36 times, returned 36 times100.0%
Quit::Quit(Core*) (src/render/scenes/Quit.cpp:4)not called0.0%
Quit::draw(sf::RenderWindow&) (src/render/scenes/Quit.hpp:24)not called0.0%
Quit::init() (src/render/scenes/Quit.hpp:27)not called0.0%
Quit::update(float) (src/render/scenes/Quit.hpp:23)not called0.0%
Quit::update(sf::Event, sf::RenderWindow&) (src/render/scenes/Quit.cpp:9)not called0.0%
Quit::~Quit() (src/render/scenes/Quit.hpp:20)not called0.0%
Ranking::getRanking(Data&) (src/render/scenes/world/ui/Ranking.hpp:41)not called0.0%
Ranking::getRanking(std::vector<Ranking, std::allocator<Ranking> >&, Data&) (src/render/scenes/world/ui/Ranking.hpp:29)not called0.0%
Ranking::sortRanking(std::vector<Ranking, std::allocator<Ranking> >&) (src/render/scenes/world/ui/Ranking.hpp:20)not called0.0%
Select::Select() (src/parser/Select.cpp:6)called 77 times, returned 77 times100.0%
Select::addFd(int) (src/parser/Select.cpp:16)called 6 times, returned 6 times62.0%
Select::isSet(int) const (src/parser/Select.cpp:30)called 2 times, returned 2 times50.0%
Select::removeFd(int) (src/parser/Select.cpp:21)called 6 times, returned 6 times60.0%
Select::select() (src/parser/Select.cpp:34)called 2 times, returned 1 time75.0%
Select::~Select() (src/parser/Select.cpp:10)called 74 times, returned 74 times100.0%
ServerConnect::ServerConnect() (src/parser/ServerConnect.hpp:60)called 73 times, returned 73 times80.0%
ServerConnect::connectToServer(int, char const*) (src/parser/ServerConnect.cpp:20)called 3 times, returned 0 time66.0%
ServerConnect::disconectFromServer() (src/parser/ServerConnect.cpp:75)not called0.0%
ServerConnect::readFromServer[abi:cxx11]() (src/parser/ServerConnect.cpp:44)not called0.0%
ServerConnect::sendToServer(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/parser/ServerConnect.cpp:67)called 4 times, returned 0 time53.0%
ServerConnect::~ServerConnect() (src/parser/ServerConnect.hpp:61)called 70 times, returned 70 times100.0%
Sprite::Sprite(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int, float) (src/render/sprites/Sprite.hpp:17)not called0.0%
Sprite::setFrame(int) (src/render/sprites/Sprite.hpp:37)not called0.0%
Sprite::update(float) (src/render/sprites/Sprite.cpp:3)not called0.0%
Sprite::~Sprite() (src/render/sprites/Sprite.hpp:27)not called0.0%
Starlings::Starlings() (src/render/scenes/Starlings.hpp:18)not called0.0%
Starlings::respawn() (src/render/scenes/Starlings.hpp:23)not called0.0%
Starlings::update(float) (src/render/scenes/Starlings.hpp:44)not called0.0%
Tile::Tile(int, int) (src/parser/Map.hpp:12)called 454 times, returned 454 times80.0%
Trantorian::Trantorian(sf::Vector2<float>, sf::Vector2<float>) (src/render/scenes/world/Trantorian.hpp:18)not called0.0%
Trantorian::draw(sf::RenderWindow&) (src/render/scenes/world/Trantorian.hpp:40)not called0.0%
Trantorian::isDead() (src/render/scenes/world/Trantorian.hpp:59)not called0.0%
Trantorian::setTile(sf::Vector2<float>, sf::Vector2<float>) (src/render/scenes/world/Trantorian.hpp:43)not called0.0%
Trantorian::update(float) (src/render/scenes/world/Trantorian.hpp:30)not called0.0%
Trantorian::~Trantorian() (src/render/scenes/world/Trantorian.hpp:27)not called0.0%
WinScene::WinScene(Core*) (src/render/scenes/WinScene.cpp:11)not called0.0%
WinScene::draw(sf::RenderWindow&) (src/render/scenes/WinScene.cpp:24)not called0.0%
WinScene::getBackHome() (src/render/scenes/WinScene.cpp:39)not called0.0%
WinScene::init() (src/render/scenes/WinScene.hpp:42)not called0.0%
WinScene::update(float) (src/render/scenes/WinScene.hpp:35)not called0.0%
WinScene::update(sf::Event, sf::RenderWindow&) (src/render/scenes/WinScene.hpp:27)not called0.0%
WinScene::~WinScene() (src/render/scenes/WinScene.hpp:23)not called0.0%
World::World(Core*) (src/render/scenes/world/World.cpp:13)not called0.0%
World::checkWinner() (src/render/scenes/world/World.cpp:152)not called0.0%
World::draw(sf::RenderWindow&) (src/render/scenes/world/WorldDraw.cpp:12)not called0.0%
World::drawBuilding(sf::RenderWindow&, int, int) (src/render/scenes/world/WorldDraw.cpp:112)not called0.0%
World::drawTrantorian(sf::RenderWindow&, int, int) (src/render/scenes/world/WorldDraw.cpp:129)not called0.0%
World::getServerInit() (src/render/scenes/world/World.cpp:107)not called0.0%
World::init() (src/render/scenes/world/World.cpp:45)not called0.0%
World::initSounds() (src/render/scenes/world/World.cpp:125)not called0.0%
World::iterateWorld(std::function<void (int, int)>) (src/render/scenes/world/World.hpp:60)not called0.0%
World::layer1(int, int) (src/render/scenes/world/WorldDraw.cpp:45)not called0.0%
World::layer2(int, int) (src/render/scenes/world/WorldDraw.cpp:77)not called0.0%
World::lookTrantorian(int) (src/render/scenes/world/World.cpp:139)not called0.0%
World::moveMap(sf::Event) (src/render/scenes/world/WorldUpdate.cpp:70)not called0.0%
World::reset() (src/render/scenes/world/World.cpp:89)not called0.0%
World::update(float) (src/render/scenes/world/WorldUpdate.cpp:43)not called0.0%
World::update(sf::Event, sf::RenderWindow&) (src/render/scenes/world/WorldUpdate.cpp:5)not called0.0%
World::updateChuncks() (src/render/scenes/world/WorldUpdate.cpp:171)not called0.0%
World::updateIncantation() (src/render/scenes/world/WorldUpdate.cpp:185)not called0.0%
World::updateTrantorians() (src/render/scenes/world/WorldUpdate.cpp:107)not called0.0%
World::~World() (src/render/scenes/world/World.hpp:50)not called0.0%
WorldUi::WorldUi(World*) (src/render/scenes/world/ui/WorldUi.hpp:27)not called0.0%
WorldUi::draw(sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:76)not called0.0%
WorldUi::drawInventoryTile(int, sf::RenderWindow&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (src/render/scenes/world/ui/WorldUi.cpp:94)not called0.0%
WorldUi::drawPlayerInventory(sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:234)not called0.0%
WorldUi::drawRanking(sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:105)not called0.0%
WorldUi::drawTeam(sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:120)not called0.0%
WorldUi::drawTileInventory(sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:201)not called0.0%
WorldUi::drawTrantorian(sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:157)not called0.0%
WorldUi::init() (src/render/scenes/world/ui/WorldUi.cpp:18)not called0.0%
WorldUi::update(float) (src/render/scenes/world/ui/WorldUi.cpp:72)not called0.0%
WorldUi::update(sf::Event, sf::RenderWindow&) (src/render/scenes/world/ui/WorldUi.cpp:22)not called0.0%
WorldUi::~WorldUi() (src/render/scenes/world/ui/WorldUi.hpp:57)not called0.0%
guiException::guiException(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (src/utils/GuiException.hpp:15)called 15 times, returned 15 times83.0%
utils::Exception::Exception(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (src/utils/Exception.hpp:18)called 15 times, returned 15 times62.0%
utils::Exception::what() const (src/utils/Exception.hpp:19)not called0.0%